Workshop on Gaming elements and educational data Analysis in the Learning design of the flippEd classroom (GALE)

hosted by

EC-TEL 2019

FOURTEENTH EUROPEAN CONFERENCE ON TECHNOLOGY ENHANCED LEARNING

Transforming Learning With Meaningful Technologies

Delft, 16-19 September 2019

 

The GALE workshop aims to gather and discuss evidence on different designs and implementations of flipped classrooms. The workshop takes place in the context of the Erasmus+ Knowledge Alliance project FLIP2G (Enhancing education and training through data-driven adaptable games in flipped classrooms) and welcomes submissions on topics related to game elements, learning analytics, and learning design for flipped classrooms.

The proceedings of the 1st GALE can be found here.

Organizers:

Dr. Evangelia Triantafyllou, Aalborg University

Muriel Algayres, Aalborg University

Dr. Olga Timcenko, Aalborg University

The FLIP2G project has been funded with the support of the Erasmus+ programme of the European Union. This website reflects the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein.Erasmus+ logo